To Make the Impossible Fix
By Dwip September 8, 2005, 3:50 pm Comments (2) RSS Feed for this post

To quote Samson: “I bring news! The function which shall not be named has been defeated. Ironically with a single line of source code being corrected.”

To quote Whir, upon hearing the news: “SOMEONE FIXED RD_PARSE?!”

And for the rest of you, well, it’s a MUD thing. rd_parse is the function that controls damage dice for spells and things. And for the longest time, and we’re talking since 1997 or so, it had some serious issues with not working. Said issues prompted me personally to attempt rewrites at least twice, and plenty of others to do the same over the years.

One line of code. Dammit.

For those of you who could care less, I’ll write up my experiences amongst today’s youth somewhat later. I’m tired. They exhaust me.


Alsherok Comments (2) RSS Feed for this post
Comments on To Make the Impossible Fix
avatar Comment by Tarl #1
September 9, 2005 at 3:50 pm

One line ??! Wow.

avatar Comment by Whir #2
September 9, 2005 at 7:48 pm

Yeah.
If (mud->name = alsherok)
break;
End If