Subdividing Meshes In Blender
By Dwip July 31, 2010 at 1:02 am Comments (1) RSS Feed for this post

A brief exchange on Samson’s blog earlier: Me: *sits up in chair* I know knife subdivide. Whoa. Hanaisse: Are you going to teach us this so called knife subdivide, oh master? Samson: WTF is “knife subdivide”? Well, since you all asked, let me tell you. In the interests of completeness, let me expand the lesson to include a few other ways to subdivide a mesh in Blender, because they’re useful and it might help to know them.


Tutorials Comments (1) Trackback URL for this post RSS Feed for this post
Oblivion Map Arrow Bug
By Dwip July 28, 2010 at 5:20 pm Comments (2) RSS Feed for this post

This is pretty old news for most of you, since I discussed this back in the day on Samson’s blog, but I want to put this here so that I have somewhere handy to reference it. The basic problem is this – the yellow arrow for player location on the world map (and probably the local map) is only ever accurate when the player is facing precisely Northwest. If the player isn’t facing northwest, the arrow becomes some level of inaccurate, like so: The red cross is facing NW and is accurate. Going clockwise, the blue dots are N, NE, E, SE, S, SW, W. This holds true for both menus and menus80.


Computer Games - Elder Scrolls Series Comments (2) Trackback URL for this post RSS Feed for this post
Dragon Age: Origins
By Dwip July 17, 2010 at 8:01 pm Comments (10) RSS Feed for this post

Some time ago, in Samson’s post on the subject, I noted that “that was really great. That ending rocked. I have some quibbles, but I’ll save them for my own review later.” That was after my first playthrough. We’re now a second playthrough, the expansion, and all of the DLC later. I’m pretty late to the party here, but as you might imagine, I have a few more things to say about it now. Let us begin.


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Ancient Reviews
By Dwip July 17, 2010 at 2:58 am Comments (1) RSS Feed for this post

In the interests of pointlessly archiving excessively old reviews of games nobody is ever going to play again, I have copied my reviews of the following over from SmaugMuds.org: Neverwinter Nights Icewind Dale 2 Because here at the Ravings of Demented Rabbits, we pride ourselves on bringing you up to date and timely game commentary.


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On Valve Level Design
By Dwip July 10, 2010 at 11:44 pm Comments (4) RSS Feed for this post

One of the interesting things about Half-Life 2 and its sequels, among a great many things that are interesting about Half-Life 2 and its sequels, is that in Episodes One and Two, Valve added commentary tracks. For those of us who enjoy the process of game design, there’s a lot of very interesting stuff in there. Indeed, instead of the post you’re about to get, you almost got a 6-post series based off those commentaries before I realized I was being inane. But there is one thing I want to talk about, because at least a few of the people reading this are modders, and that’s Valve’s approach to level design, which I think has some good application for other […]


Computer Games - Elder Scrolls Series, Computer Games - Uncategorized, Gamecraft Comments (4) Trackback URL for this post RSS Feed for this post
Quote
By Dwip July 9, 2010 at 8:14 pm Comments (0) RSS Feed for this post

Weeeeeeeeeeeeeeee. —GlaDOS


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On The Care And Feeding Of Leveled Lists, Part 2
By Dwip July 9, 2010 at 8:11 pm Comments (6) RSS Feed for this post

Part 2 in our continuing series on leveled lists. Today we’re going to look at a couple of examples of how to stitch leveled lists together, using the lists from AFK_Tweaks as an example. Then we’ll perhaps talk about how to design and edit leveled lists.


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On The Care And Feeding Of Leveled Lists, Part 1
By Dwip July 8, 2010 at 4:32 pm Comments (5) RSS Feed for this post

In which, persuant to the wishes of Hanaisse, who is confused by them, I’m going to talk about leveled lists in Oblivion for a while. I’m going to be covering information talked about in the CS Wiki Leveled Item article, with some digressions into AFK_Tweaks and a few other things.


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Our Long National Nightmare Continues To Be Over
By Dwip July 4, 2010 at 3:04 am Comments (3) RSS Feed for this post

So, as further regards that whole “I guess I’m finally done with school and they gave me a degree” thing, Sarah gave me as my graduation present that medal in the picture up there, which I am reliably informed is a Croix de guerre from World War II. “After all that, you deserve a medal,” she says to me, and I suppose I have to agree.


School Comments (3) Trackback URL for this post RSS Feed for this post