Speaking Of Mechwarrior
By Dwip December 19, 2011 at 10:50 pm Comments (1) RSS Feed for this post

Apropos of the previous post, I’m pretty sure I’m obligated to post some these pictures I keep taking of games and say I’m going to post, so…let’s have a post for one of them.


Battletech Comments (1) Trackback URL for this post RSS Feed for this post
Map Crazy
By Dwip December 19, 2011 at 10:14 pm Comments (0) RSS Feed for this post

As a partial explanation to my players for why we’ve been playing so much Mechwarrior lately, and partially because if I don’t talk about this I’m not going to have any posts in December at all, let us briefly talk about mapping in the Forgotten Realms. If you’ve been reading this blog or playing in my games long enough, it should be no secret to you that I really like making maps, and that I really like Profantasy’s Campaign Cartographer suite for doing so. I’ve gotten a lot of milage out of it over the years, and it gives me some really cool results: They also put out a very nice program that I was really excited about in 1999 […]


Dungeons and Dragons Comments (0) Trackback URL for this post RSS Feed for this post
Averted Loinclothing
By Dwip November 29, 2011 at 6:55 am Comments (11) RSS Feed for this post

Loincloth [loin-klawth] Verb, loin-cloth-ing, loin-cloth-ed. Definition: to capture a party of PCs and leave them stranded without equipment in the Dungeon Master’s evil and devious dungeon. Usage: “Oh man, we just got loinclothed again!” Origin: Derived from the computer gaming practice of having naked PCs wear nothing but a loincloth.


Dungeons and Dragons Comments (11) Trackback URL for this post RSS Feed for this post
Skyrim
By Dwip November 21, 2011 at 11:12 pm Comments (13) RSS Feed for this post

So, if you’ve been wondering why there hasn’t been any content here in the past week or so, the one word answer is Skyrim. Put with slightly greater length, Steam informs me that my first playthrough ended at 80 hours even, which for reference is four times as much as I’m required to put in at my current job. In a week. That right there should probably tell you everything you need to know on the subject, but I’m going to talk about it anyway, though I imagine most of you, dear readers, don’t care in the slightest because you’re too busy playing Skyrim to care what I have to say about it. Nevertheless, a review for you after the […]


Computer Games - Elder Scrolls Series Comments (13) Trackback URL for this post RSS Feed for this post
Delayed Consequences
By Dwip November 9, 2011 at 8:07 pm Comments (0) RSS Feed for this post

One final post on the subject of Legos, and then I’ll get back to actual gaming. So, rather some years ago, my parents erected an aboveground pool for me, my younger self having grown fins and gills at the time. However, Oregon weather being what it is, combined with the pool being on the not sunny but very bushy side of the house meant that the pool didn’t get a lot of use, so it got taken out. What this left, however, was a 10 foot by 10 foot or so sandbox filled with something akin to river bottom sediment. So I’m a kid, I’ve got a sandbox, and I’ve got a ton of Legos. I think you see how […]


Random and Ravings Comments (0) Trackback URL for this post RSS Feed for this post
Re: Lego
By Dwip November 7, 2011 at 5:47 am Comments (2) RSS Feed for this post

Spurred by the previous post and discussion of same at AFK Mods, I asked myself “Self, how many Legos DO you have, anyway?” I understand there’s a team of scientists working on coming up with a number big enough right now, but they’ll be a while, so with the aid of Brickset.com, I’m going to take a crack at it, since I get all nostalgic and do this sort of thing for everything else in the world. This is going to be a tad imprecise, since all of my instruction manuals are long gone to wherever it is instruction manuals go to die, but you’d be amazed at how much you totally remember putting that one piece on, or Christmas, […]


Oregon, Random and Ravings Comments (2) Trackback URL for this post RSS Feed for this post
There Can Be No Escape From Lego Pirate Ship Halftrack
By Dwip November 7, 2011 at 1:18 am Comments (2) RSS Feed for this post

I seem to be missing a few of my Legos somewhere. Meh. Somewhere, somehow, my nine year old self is jumping up and down and cheering.


Humor Comments (2) Trackback URL for this post RSS Feed for this post
Quote
By Dwip November 5, 2011 at 1:09 am Comments (0) RSS Feed for this post

[01:07] Mael: And there’s the conundrum every nerd faces: who would win in a fight, Szass Tam or River Tam?


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
Tired DM Is Tired
By Dwip October 21, 2011 at 2:48 pm Comments (3) RSS Feed for this post

In which I’m going to talk about our D&D session of two weeks ago, which I’ve been putting off. I’m going to be fairly brief about it, and here’s the thing with that: while everybody else was pretty awake for the proceedings, I was exhausted. 2 liter of Coca-Cola? No help. I was so tired I was zoning out mid-combat round and mid-sentence a couple times, and I’m pretty sure I fell asleep at least once. All of which is to say that there are going to be some fairly significant gaps in the narrative here, because I had no idea what was going on.


Dungeons and Dragons Comments (3) Trackback URL for this post RSS Feed for this post
Express Yourself
By Dwip October 13, 2011 at 7:59 pm Comments (4) RSS Feed for this post

So, I’m getting reminded that I have a duty to recap last weekend’s D&D session. And we’ll get to that in due course. For the moment, however, I’m going to be doing a bit more YouTube pimping as illustration of a point. See, when I’m working on stuff, I, like many other people, like to listen to music. Where I break with a lot of people is that I generally listen to the same song or two over and over and over again. Helps me concentrate. The problem? I don’t always get to have an active choice in what those songs are. My brain gets a vote too, and it’s not always entirely consistent about things:


Music Comments (4) Trackback URL for this post RSS Feed for this post
Straight Outta Lolwut
By Dwip October 12, 2011 at 8:25 pm Comments (0) RSS Feed for this post

So, perhaps you’ve heard NWA’s Straight Outta Compton. Since most of you have even less appreciation for gangsta rap than I do (which isn’t high), maybe you haven’t. The contrast to this is pretty hilarious, though:


Humor, Music Comments (0) Trackback URL for this post RSS Feed for this post
Pensive Kitten: Final Victory?
By Dwip October 4, 2011 at 10:24 pm Comments (2) RSS Feed for this post

Readers of the blog for the past several years will know that this computer has had significantly more issues and upgrade stories than not, never mind random issues and problems, which Windows 7 only sort of fixed.


Tech Comments (2) Trackback URL for this post RSS Feed for this post
Quoth Admiral Ackbar
By Dwip October 2, 2011 at 4:32 am Comments (1) RSS Feed for this post

So, drow have always been one of the more interesting D&D races. Some cool abilities, fun with spiders, kinky evil sex, evil rituals, they’re good villains if you need a villain, or good inspiration if you’re running a particular sort of (rather creepy, really) BDSM establishment. They also have cool houses, being big glowing stalactites and stalagmites with crazy designs, so drow are probably also good inspiration if you want that really unique abode, or maybe just want to throw a badass rave.


Dungeons and Dragons Comments (1) Trackback URL for this post RSS Feed for this post
He Knows No Fear
By Dwip September 25, 2011 at 12:17 am Comments (0) RSS Feed for this post

Battletech Comments (0) Trackback URL for this post RSS Feed for this post
Bridge Over Troubled Waters
By Dwip September 18, 2011 at 4:41 pm Comments (5) RSS Feed for this post

One of the ways to add a little variety to combats is through creative use of terrain – a river here, a hill there, the odd tree or bush for cover, and what have you. As with everything else in the Underdark, things are dangerous. The monsters? Dangerous. The lack of light? Dangerous. The rocks? Dangerous. The bees? Dangerous. Bridges? Well, we should talk about bridges.


Dungeons and Dragons Comments (5) Trackback URL for this post RSS Feed for this post
25,000
By Dwip September 12, 2011 at 1:25 pm Comments (7) RSS Feed for this post

I haven’t done one of these in quite a while, but as regards that most excellent Oblivion mod, AFK_Weye: I continue to be slightly astonished that the market for the thing was actually thousands of people.


Computer Games - Elder Scrolls Series Comments (7) Trackback URL for this post RSS Feed for this post
Quote
By Dwip September 11, 2011 at 11:11 am Comments (0) RSS Feed for this post

At what point shall we expect the approach of danger? By what means shall we fortify against it? — Shall we expect some transatlantic military giant, to step the Ocean, and crush us at a blow? Never! — All the armies of Europe, Asia and Africa combined, with all the treasure of the earth (our own excepted) in their military chest; with a Bonaparte for a commander, could not by force, take a drink from the Ohio, or make a track on the Blue Ridge, in a trial of a thousand years. At what point then is the approach of danger to be expected? I answer, if it ever reach us, it must spring up amongst us. It cannot come […]


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
On Fifteen Foot Wide Tunnels
By Dwip September 4, 2011 at 3:54 am Comments (4) RSS Feed for this post

From time to time, adventuring parties make choices. Sometimes these choices happen during combat. Always, these choices have consequences, and maybe not the consequences you expected them to have. So let’s talk for a time about consequences. Our party remains: Aukan, a 7+ foot tall goliath barbarian and ower of a life debt to Cujo the riding dog; Davoren, human farmer priest/wizard of Helm the Watcher; Gar Rotte, human thief; Lord X, human paladin of Helm on a religious mission to protect Davoren; Oscar the Magnicifent, halfling wizard, follower of Talos the Stormlord, and legend in his own mind; Sancho, elven bard currently following Lord X and taking note of his crazy and somewhat unwise actions. With NPC accompaniment by: […]


Dungeons and Dragons Comments (4) Trackback URL for this post RSS Feed for this post
Quote
By Dwip August 23, 2011 at 3:12 am Comments (0) RSS Feed for this post

If you look at busts of the Ceasars, and you probably should, you’ll notice a long line of clean-shaven men. And then you have Hadrian rocking a rather hipster beard. Seriously, pause this, and take a look at Hadrian. Now imagine him with thick rimmed glasses and a cardigan. Hadrian was way more hipster than you, and he was killing it back in the day. —Jamie Jeffers, The British History Podcast


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
Presented Entirely Without Comment
By Dwip August 18, 2011 at 3:59 pm Comments (4) RSS Feed for this post

Computer Games - Uncategorized Comments (4) Trackback URL for this post RSS Feed for this post
Hitman: Blood Money
By Dwip August 16, 2011 at 11:42 pm Comments (0) RSS Feed for this post

I am now out of Hitman games to play, so let’s talk about Hitman: Blood Money for a bit.


Computer Games - Uncategorized Comments (0) Trackback URL for this post RSS Feed for this post
Hitman 2: Silent Assassin
By Dwip August 9, 2011 at 9:17 pm Comments (0) RSS Feed for this post

A few brief words about Hitman 2: Silent Assassin.


Computer Games - Uncategorized Comments (0) Trackback URL for this post RSS Feed for this post
“There’s No Rule Against Poisoning Minotaurs!”
By Dwip August 7, 2011 at 5:22 am Comments (3) RSS Feed for this post

So, there comes a point in the life of every adventuring party wherein the DM realizes that perhaps the difficulty under which the players have been laboring has not, as the case may be, been particularly difficult enough. Similarly, there comes a point in the life of every dungeon crawl wherein the DM must ask themselves “Wouldn’t these legions of goblins team up to fight the party all at once instead of being strung out room by room?” What follows is the tragic intersection of these two questions.


Dungeons and Dragons Comments (3) Trackback URL for this post RSS Feed for this post
Hitman: Codename 47
By Dwip August 1, 2011 at 5:57 pm Comments (3) RSS Feed for this post

So, at the beginning of July, two events happened: I watched a ton of Rutskarn’s pretty hilarious LP of Hitman: Blood Money, and Steam decided to sell all three games for somewhat less than I make on any given can return. I picked up all three games, and I’m going to blather a bit about the first one, Hitman: Codename 47, for a bit, complete with amusing screenshots, such as the one above.


Computer Games - Uncategorized Comments (3) Trackback URL for this post RSS Feed for this post
Not Actually Posted On Sunday
By Dwip July 22, 2011 at 8:50 pm Comments (1) RSS Feed for this post

Music Comments (1) Trackback URL for this post RSS Feed for this post
Only Clerics Can Start Forest Fires
By Dwip July 10, 2011 at 2:28 pm Comments (7) RSS Feed for this post

So, to recap, my D&D party is: Akuan, a 7+ foot tall goliath barbarian; Davoren, human farmer priest/wizard of Helm the Watcher; Gar Rotte, human thief; Lord X, human paladin of Helm on a religious mission to protect Davoren; Oscar the Magnicifent, halfling wizard, follower of Talos the Stormlord, and legend in his own mind; Sancho, elven bard currently following Lord X and taking note of his crazy and somewhat unwise actions. When we last left them, they were somewhat on the sideways part of being on the outskirts of in the middle of the module A2 Secret of the Slavers’ Stockade, having somewhat riled Icar and various other rather strange yet heroic feats. Oscar, sometimes the Magnificent, is currently […]


Dungeons and Dragons Comments (7) Trackback URL for this post RSS Feed for this post
Apropos Of Current Podcast Listening
By Dwip July 6, 2011 at 2:46 am Comments (2) RSS Feed for this post

I may have more to say on this later. Also apropos of my day: I am aware that one of these things may not be like the other.


Music Comments (2) Trackback URL for this post RSS Feed for this post
Leopard Turret Is Your God Now
By Dwip July 4, 2011 at 5:17 pm Comments (0) RSS Feed for this post

So, a couple of words on Portal 2. Not too many, because frankly everything I’m about to say can be summed up by “This game is stunningly awesome, better than the first in almost every way, and you should go get it right now. Also, I would kill somebody to have a tenth the skill at game design Valve does.” But I should break that down a bit, so: The Good: – Essentially everything. I’m really not kidding here, I’m hard pressed to come up with things to not like here. – Art direction is stunning, especially in the early and mid-late games where you’re not in antiseptic test chambers. Overgrown ruins are win, the depths of Aperture are win. […]


Computer Games - Uncategorized Comments (0) Trackback URL for this post RSS Feed for this post
It Will Be Epic In the Movie
By Dwip July 2, 2011 at 4:43 am Comments (4) RSS Feed for this post

In which I’m going to tell you about the group’s last D&D session, because it continues to both amuse and perplex me greatly. Our party: Akuan, a 7+ foot tall goliath barbarian; Davoren, human farmer priest/wizard of Helm the Watcher; Gar Rotte, human thief; Lord X, human paladin of Helm on a religious mission to protect Davoren; Oscar the Magnicifent, halfling wizard, follower of Talos the Stormlord, and legend in his own mind; Sancho, elven bard currently following Lord X and taking note of his crazy and somewhat unwise actions. Our quest: To find the Holy Grail To infiltrate Hillfort Torbold and discover the whereabouts of the kidnapped Lady Gilda Tanislove. For those of you who actually remember that far […]


Dungeons and Dragons Comments (4) Trackback URL for this post RSS Feed for this post
Quote
By Dwip July 2, 2011 at 2:18 am Comments (0) RSS Feed for this post

Look at you, sailing through the air majestically. Like an eagle. Piloting a blimp.” —GLaDOS


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
The Return Of Seen At Book Check-In
By Dwip June 28, 2011 at 9:46 pm Comments (3) RSS Feed for this post

So, part of this whole moving back thing was that I got my old volunteer gig at the Corvallis library back. This is awesome for many reasons, not the least of which is awesome people work there, and new awesome people since last I did. Also, I do juvenile check-in, which means that I come into contact with a very high percentage of books featuring kittens per 2 hour block, and really, with that many kittens how bad can your day possibly get. However, that is not what I wish to share with you today. Instead, I want you to click here. There’s nothing I can possibly add to that, so I won’t. Enjoy.


Library Comments (3) Trackback URL for this post RSS Feed for this post
On the Subject Of Monkeys Writing Code
By Dwip June 24, 2011 at 3:33 am Comments (1) RSS Feed for this post

So, writing a program in Visual Basic .NET, the details of which may never become interesting to anyone but me (generating monster stat blocks is thrilling, I know), and I have cause to check and see if somewhere well over a hundred and maybe even two hundred text boxes actually have values, or if they’re actually empty. You end up needing to do something like this: If txtStrength.Text “” Then iStrength = Int(txtStrength.Text) Else iStrength = 0 End If Which, when you total it all up is several hundred lines of code, and takes for damned ever to write. However, if you have the intelligence of your average first year programmer, which is to say people who have been doing […]


Random and Ravings, Tech Comments (1) Trackback URL for this post RSS Feed for this post
A Note On D&D Programming
By Dwip June 20, 2011 at 12:22 am Comments (1) RSS Feed for this post

In which I’m going to take a moment out from my busy schedule of doing things in Oblivion mods to talk about D&D for a moment. “But this is an all Oblivion, all the time blog!” you cry. And indeed, you are not far from wrong. But, as it happens, I’ve been running a D&D game of one sort or another for a long time now. Used to be AD&D 2nd edition, then through the various editions of D&D 3 and 3.5, then into D&D 4th edition, and now back to 3.5. With that reversion to 3.5 comes one of those things I had thought about at the time, forgotten while I was running 4e, and is now back full […]


Dungeons and Dragons, Tech Comments (1) Trackback URL for this post RSS Feed for this post
Blast From the Past
By Dwip June 11, 2011 at 2:04 am Comments (10) RSS Feed for this post

So, to explain that video in the last post slightly better, I’ve been a gamer since approximately the dawn of time by the reckoning of those dang kids today, and from time to time I like to play games that, were they people would be in high school about now. Yeah, most of my readers who are older than me, I know. In the Days of Yore, that meant episodes like this one, but as time advances and my Jurassic hardware falls to the stone clubs and axes of rampaging Neanderthals, other solutions are needed. Which is where Microsoft Virtual PC comes in. And since it turns out that games from the mid-90s are so old they won’t even run […]


Battletech, Computer Games - Elder Scrolls Series, Computer Games - Uncategorized, Tech Comments (10) Trackback URL for this post RSS Feed for this post
Freebirth!
By Dwip June 11, 2011 at 12:34 am Comments (0) RSS Feed for this post

And people wonder why we like the Kodiak.


Battletech Comments (0) Trackback URL for this post RSS Feed for this post
Epic Music Win
By Dwip June 5, 2011 at 2:32 am Comments (0) RSS Feed for this post

Misfortunately, I was not of an age in 1992-1993 to witness this tour, to my everlasting dissatisfaction. However, this kind of makes up for it. Kind of.


Music Comments (0) Trackback URL for this post RSS Feed for this post
He’s On A Boat
By Dwip June 3, 2011 at 6:54 pm Comments (0) RSS Feed for this post

Washington, Washington. Six-foot twenty fucking sailing for fun.


Computer Games - Civilization Series Comments (0) Trackback URL for this post RSS Feed for this post
Quote
By Dwip May 24, 2011 at 2:33 am Comments (0) RSS Feed for this post

Why, man, he doth bestride the narrow world like a Colossus, and we petty men Walk under his huge legs and peep about To find ourselves dishonourable graves. — Julius Caesar, Act 1, Scene 2


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
Roman Mutant Ninja Turtles
By Dwip May 22, 2011 at 2:33 am Comments (8) RSS Feed for this post

Humor Comments (8) Trackback URL for this post RSS Feed for this post
We Have Met The Enemy, And He Is Loud
By Dwip May 15, 2011 at 1:10 pm Comments (0) RSS Feed for this post

Oregon, Photoblogging, Random and Ravings Comments (0) Trackback URL for this post RSS Feed for this post
A Brief Pictoral Comment On Hosting Changes
By Dwip May 10, 2011 at 2:32 am Comments (7) RSS Feed for this post

I have no real point to make here, but this is my Google Analytics traffic graph for the entire period I’ve been hosted at dementedrabbits.net:


Blog Comments (7) Trackback URL for this post RSS Feed for this post
Dungeon Design Examples, Part 2 – Temple of Elhonna
By Dwip May 6, 2011 at 12:31 am Comments (4) RSS Feed for this post

No, this series, I have not forgotten about you, but it has, shall we say, been an exciting month, full of excitement. So, in Part 1, we used Ithal’s Tor to talk about non-linear dungeon design, use of environment, and plot integration. For Part 2, I want to use a different dungeon, the Temple of Elhonna, to illustrate some different things. Unlike Ithal’s Tor, the temple is fairly linear, but the plot integration is tighter and it features a number of man-made puzzles and traps as challenges. More after the jump.


Computer Games - Elder Scrolls Series, Dungeons and Dragons, Gamecraft Comments (4) Trackback URL for this post RSS Feed for this post
Lego Tanks
By Dwip April 19, 2011 at 8:49 pm Comments (3) RSS Feed for this post

So, Levi linked me to a YouTube video of some guy’s Lego Starcraft tank: That’s pretty cool, and I’d love to know how he’s doing the articulation. Lego’s come a long way since I was a kid. However, I wish to note that my Lego tank, while somewhat more rudimentary, does contain pirates: Also, legopiratetank.jpg may be my awesomest filename ever.


Humor, Random and Ravings Comments (3) Trackback URL for this post RSS Feed for this post
BT Map Updates
By Dwip April 14, 2011 at 3:41 am Comments (1) RSS Feed for this post

To quote myself: Man, CC2 is SO 2007. I bet I could get way better looking maps in CC3. Probably a template that doesn’t make me want to claw my eyes out, too. Most notably, I can do way better building graphics than that with CD3. Also must get trees that do not suck horrendously. So I went and did that thing. Or rather, I did something very much like it a year or two ago and never got back to it, so I just updated a bunch and ran with it, which I’ll talk a bit about with shiny pictures below the jump.


Battletech Comments (1) Trackback URL for this post RSS Feed for this post
Welcome
By Dwip April 5, 2011 at 6:35 pm Comments (14) RSS Feed for this post

Welcome to the new home of The Ravings of Demented Rabbits, now with 100% more shiny new domain name! After close to ten years of living on Samson’s servers in one form or another, it’s now time to venture forth into the brave new world of web hosting, which appears to have changed a very great deal since I last looked at it in the 1990s. A couple housekeeping notes: – If you were a registered user back in the day, you’ll need to re-register by using the Log In link up top, then clicking the Register link on the page it brings you to. Likewise, you’ll probably need to re-enable your avatar if you had one. WordPress isn’t so […]


Blog Comments (14) Trackback URL for this post RSS Feed for this post
Quote
By Dwip April 5, 2011 at 4:26 pm Comments (0) RSS Feed for this post

This is a test… This is only a test. —Emergency Broadcast System


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
Dirge For the Fallen
By Dwip April 2, 2011 at 4:31 am Comments (1) RSS Feed for this post

Something I’ve been meaning to mention since the move, and the arrival of my Amazon order today brought it back to mind: When I moved, I sent about 30 boxes of stuff via USPS. Didn’t figure it would be a problem, since I’d shipped or had shipped 10 or 15 boxes in the past, and they all showed up in pristine condition. Of this latest batch, let’s say 4/5 of them arrived in some kind of damaged state, ranging from holes in the cardboard to complete retaping and plastic bands around the box. On average, most of these boxes were a foot cubed, 20-30 pounds but for the few that were 40ish. No big deal. As I say, I’ve done […]


Battletech, Dungeons and Dragons, Random and Ravings Comments (1) Trackback URL for this post RSS Feed for this post
I Think About The Past And It Seems So Long Ago
By Dwip March 31, 2011 at 3:40 am Comments (4) RSS Feed for this post

Connecticut, Oregon, Photoblogging Comments (4) Trackback URL for this post RSS Feed for this post
Dungeon Design Examples, Part 1 – Ithal’s Tor
By Dwip March 30, 2011 at 6:00 pm Comments (8) RSS Feed for this post

So I made a comment in the Neverwinter Nights 2 discussion offering to take one of my Dungeons and Dragons dungeons, take it apart, and talk about it, then relate it to building for Oblivion. It’s a good enough idea that I think I’ll do it twice, since I have two dungeons that do two things that I think are worth some consideration. As always, more after the jump.


Computer Games - Elder Scrolls Series, Dungeons and Dragons, Gamecraft Comments (8) Trackback URL for this post RSS Feed for this post
Neverwinter Nights 2 Storytelling
By Dwip March 28, 2011 at 8:24 pm Comments (2) RSS Feed for this post

And now part two of our series dissecting Neverwinter Nights 2. This one is going to talk about how the game tells its story. If you want a discussion of gameplay issues, you can find that here. Before we begin, a couple of source acknowledgements. Much of the thought behind this post was inspired by the podcast Writing Excuses by Brandon Sanderson et al. Speaking of Sanderson, whose books are good and you should read them, his annotations on his book Elantris are very good, and if you’ve read the book, you should read those too. Also, this article, found via Shamus Young, is also an inspiration, if an incomplete one. I disagree with much of it, but think it’s […]


Computer Games - Uncategorized, Gamecraft Comments (2) Trackback URL for this post RSS Feed for this post
Backend Changes
By Dwip March 23, 2011 at 2:08 pm Comments (3) RSS Feed for this post

I’ve upgraded WordPress to version 3.1, along with 10 or 12 of the various plugins. Let me know if anything breaks. There will likely be a bit more tinkering under the hood as time goes on.


Blog Comments (3) Trackback URL for this post RSS Feed for this post
Stones
By Dwip March 23, 2011 at 1:45 am Comments (1) RSS Feed for this post

For those of us who are Ultima fans:


Music Comments (1) Trackback URL for this post RSS Feed for this post
Neverwinter Nights 2 Gameplay
By Dwip March 22, 2011 at 10:14 pm Comments (9) RSS Feed for this post

I promised in my last post that I would sit down and write a post talking about some of the design issues in NWN2. Instead, I think I’m going to do two posts – one on the way NWN2’s story got told, and this one that you’re reading, which will discuss elements of the gameplay, by which I primarily mean things like dungeon and encounter design. You may recall that I’ve talked about this before in relation to Valve games, but I want to take a slightly different tack here.


Computer Games - Baldur's Gate Series, Computer Games - Uncategorized, Dungeons and Dragons, Gamecraft Comments (9) Trackback URL for this post RSS Feed for this post
Neverwinter Nights 2 Twitter Review
By Dwip March 22, 2011 at 1:10 am Comments (7) RSS Feed for this post

So, back in mid-February, I made this tweet: Boredom experiment: since Samson is playing it, I’ll tweet through #nwn2 until something shiny distracts me or I ragequit. Stay tuned. I’d played through before, of course, at the time of the game’s release. I kind of liked it then, but thought there were some fairly serious flaws in the execution. Since that time, Samson has posted his review, and he pretty much hated the thing. Where am I on this game four years after release, now that I’ve spent a whole lot more time thinking about design issues and such? Well, let’s find out. This will be an industrial-strengh post, containing as it will a whole bunch of tweets with continued […]


Computer Games - Uncategorized Comments (7) Trackback URL for this post RSS Feed for this post
Homecoming
By Dwip March 20, 2011 at 12:47 pm Comments (2) RSS Feed for this post

So, most of you know I’m back in Oregon now. But what have I been doing with my time, you may ask. Well, apart from Adventures in House Remodeling, my first full day back went something like this: Dad: Well, I need to get the RV moved from down the hill so that Erik can park his car there. So what we’ll do is I’ll back the thing into the street to turn around, then just drive it up. No problem. Done it a bunch of times in the last ten years. They proceed.


Oregon, Photoblogging Comments (2) Trackback URL for this post RSS Feed for this post
Quote
By Dwip March 20, 2011 at 12:07 pm Comments (0) RSS Feed for this post

Well, I’m back. —Samwise Gamgee


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
So Long, And Thanks For All The Fish
By Dwip March 12, 2011 at 3:09 am Comments (21) RSS Feed for this post

Well, right on about that time, I guess. I’m out, kids. I’ll see you all in Oregon. Until then, I think this bit of Tolkien is appropriate:


Connecticut, Oregon, Trips Comments (21) Trackback URL for this post RSS Feed for this post
Statistical
By Dwip March 10, 2011 at 4:51 pm Comments (3) RSS Feed for this post

So on Saturday, the blog will be turning eight. As I won’t be around for that, I thought I’d say some things by way of celebration now instead. Usually this is the point where I’d bust out the bi-annual best of list, but I think I’ll do something different this time about – I’ve now been running Google Analytics on the blog since 2007, and I thought it might be interesting to pull a Samson and do a bit of looking at the statistics after the jump.


Blog Comments (3) Trackback URL for this post RSS Feed for this post
Quote
By Dwip March 6, 2011 at 1:14 pm Comments (0) RSS Feed for this post

“Where are you going? Why do you have to go? Are you telling me you’re going to just throw your life away?” “I’m not going there to die. I’m going there to see if I really am alive.” —Cowboy Bebop


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
BT Map Ponderances
By Dwip March 4, 2011 at 12:13 am Comments (7) RSS Feed for this post

Yeah, it’s been like 5 years since I was able to seriously play Battletech. Since that’s going to change, however, a few notes to myself re: that huge mapset project I started way back when and never finished. – Man, CC2 is SO 2007. I bet I could get way better looking maps in CC3. Probably a template that doesn’t make me want to claw my eyes out, too. Most notably, I can do way better building graphics than that with CD3. Also must get trees that do not suck horrendously. – Really, really gotta fix up the lines, etc for visibility. – When I hit OR, I’ve really got to get ahold of some heavy weight paper and finish […]


Battletech Comments (7) Trackback URL for this post RSS Feed for this post
Rubicon
By Dwip March 2, 2011 at 4:53 pm Comments (9) RSS Feed for this post

So prior to a day or so ago, I suppose it was possible to convince myself that maybe I wasn’t actually leaving CT. Yeah, I packed all my stuff, gave some things away, but $20 of packing materials and a few boxes isn’t really irreversable. Once you drop $330 at the post office to ship half your stuff, and guys come to start hauling off your dishes and furniture, that starts looking just a touch different. It seems we are doing this thing, for real. And you know, on that note, had a nice chat with the folks at Progressive today, who informed me that the car insurance that was costing me $567 every 6 months in CT is about […]


Connecticut Comments (9) Trackback URL for this post RSS Feed for this post
Heroin
By Dwip March 1, 2011 at 12:52 am Comments (3) RSS Feed for this post

I don’t even know what to say about this. Except to be thankful that I found out about the Velvet Underground.


Music Comments (3) Trackback URL for this post RSS Feed for this post
Quote
By Dwip February 26, 2011 at 11:56 pm Comments (0) RSS Feed for this post

“This is…a dream…” “Yeah. Just a bad dream.” —Cowboy Bebop


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
Surprises
By Dwip February 21, 2011 at 5:59 pm Comments (29) RSS Feed for this post

Well, that certainly wasn’t how I expected my weekend to go. Funny how quickly one can go from enjoying one’s self to picking up the detritus of a life. All for the best, perhaps.


Connecticut, Random and Ravings Comments (29) Trackback URL for this post RSS Feed for this post
Fallout: New Vegas
By Dwip February 2, 2011 at 11:47 pm Comments (6) RSS Feed for this post

Meanwhile, in a game that was a lot more reminiscent of post-apocalyptic Vietnam when I was wearing green combat armor and carrying a weapon that was essentially a bakelite M-16, I think it’s time we talked about Fallout: New Vegas for a while. The short of it is that if you showed up for Fallout 3, you pretty much know where this game is going. Only, well, not so much. You remember all those little annoyances you had with Fallout 3? The writing was a little subpar in places, Little Lamplight was totally annoying, maybe the crafting system needed some work? All pretty much taken care of, in what I think can be described as what can happen if you […]


Computer Games - Uncategorized Comments (6) Trackback URL for this post RSS Feed for this post
Snow Day
By Dwip January 27, 2011 at 11:39 pm Comments (8) RSS Feed for this post

It’s probably just as well that I’m stuck inside with this foot thing. Because we sure did get a lot of snow: Notice that the snow piles are about the height of the cars or higher.


Connecticut Comments (8) Trackback URL for this post RSS Feed for this post
Portrait of the Immobilized Artist
By Dwip January 19, 2011 at 5:50 pm Comments (30) RSS Feed for this post

Connecticut Comments (30) Trackback URL for this post RSS Feed for this post
Quote
By Dwip January 19, 2011 at 5:30 pm Comments (0) RSS Feed for this post

You hit me in the ear! Ow! Christ, why the ear, man? —Tyler Durden


Quotes Comments (0) Trackback URL for this post RSS Feed for this post
The Evil Plotting Of Chairs
By Dwip January 16, 2011 at 2:34 pm Comments (12) RSS Feed for this post

So Tuesday night I’m walking down the hall as I do from time to time, when quite suddenly my foot hurts kind of a lot, and I notice that I have unwittingly been attacked by a vicious metal chair that was lurking in the hall. Which is what chairs in halls do, really. After a fair amount of trodding somewhat gingerly and swearing at rather greater length, I went on with my life and didn’t think much of it. The black and blue ring around the middle joint and the discolored area on my upper foot maybe ought to have been a sign, but me and signs were at that time, as we so often are, not on terms of […]


Connecticut Comments (12) Trackback URL for this post RSS Feed for this post
A Note On iTunes Podcasts
By Dwip January 14, 2011 at 4:06 pm Comments (2) RSS Feed for this post

So I’ve been listening to a ton of podcasts at work the past few months. Variously, the complete Savage Love archives, anything I missed from Midrats, and having run out of those, I’m now starting in on Wil Wheaton’s Radio Free Burrito, because I like my gaming nostalgia as much as the next guy, and I’m out of amusing sex advice columns and Navy-centric national security discussions. One problem: iTunes only has the last few episodes, of thirty-some. You can get the archives from Wheaton himself, but alas, iTunes won’t recognize them properly and stick them in the podcasts section, even if you stick the files themselves there. Fortunately, there is a way around this, and here I am shamelessly […]


Random and Ravings, Tech Comments (2) Trackback URL for this post RSS Feed for this post
On Driving In Snow
By Dwip January 12, 2011 at 3:08 pm Comments (7) RSS Feed for this post

Dear drivers of Hamden, and specifically these people: We have a foot of snow on the ground. The plows never showed. Your front wheel drive car is not the vehicle for this. So stay home and enjoy a day off or something. On another note, I am typing this on my phone. Not a great way to do business, but it works now, so. [edit from the desktop] Well, ok. Maybe it doesn’t work so well. Meh.


Connecticut Comments (7) Trackback URL for this post RSS Feed for this post
Creating Editor Markers For Oblivion In Blender/Nifskope
By Dwip January 3, 2011 at 6:26 pm Comments (0) RSS Feed for this post

Remember when I used to have witty post titles for everything? Today is not that day. Also, hey, new year. Cool. Hanaisse would like me to discuss the creation of editor markers for the Oblivion construction set, so we’re going to do some of that. At this point, you may be asking yourself “What is an editor marker?” Glad you asked. In its most basic form, an editor marker is some sort of geometry that is only visible in the Oblivion CS, and not the game. The most common form of editor marker is probably the XMarker, but trigger zones, furniture markers, NorthMarkers, and the like are also editor markers. Editor markers can also be part of objects that will […]


Computer Games - Elder Scrolls Series, Tutorials Comments (0) Trackback URL for this post RSS Feed for this post