One of the ways to add a little variety to combats is through creative use of terrain – a river here, a hill there, the odd tree or bush for cover, and what have you. As with everything else in the Underdark, things are dangerous. The monsters? Dangerous. The lack of light? Dangerous. The rocks? Dangerous. The bees? Dangerous. Bridges? Well, we should talk about bridges.
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At what point shall we expect the approach of danger? By what means shall we fortify against it? — Shall we expect some transatlantic military giant, to step the Ocean, and crush us at a blow? Never! — All the armies of Europe, Asia and Africa combined, with all the treasure of the earth (our own excepted) in their military chest; with a Bonaparte for a commander, could not by force, take a drink from the Ohio, or make a track on the Blue Ridge, in a trial of a thousand years. At what point then is the approach of danger to be expected? I answer, if it ever reach us, it must spring up amongst us. It cannot come […]
From time to time, adventuring parties make choices. Sometimes these choices happen during combat. Always, these choices have consequences, and maybe not the consequences you expected them to have. So let’s talk for a time about consequences. Our party remains: Aukan, a 7+ foot tall goliath barbarian and ower of a life debt to Cujo the riding dog; Davoren, human farmer priest/wizard of Helm the Watcher; Gar Rotte, human thief; Lord X, human paladin of Helm on a religious mission to protect Davoren; Oscar the Magnicifent, halfling wizard, follower of Talos the Stormlord, and legend in his own mind; Sancho, elven bard currently following Lord X and taking note of his crazy and somewhat unwise actions. With NPC accompaniment by: […]
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